Design And Implementation Of A Virtual Library System

The design and implementation of a Virtual Library System involve the meticulous orchestration of various components to establish an efficient and user-friendly digital repository of information. This intricate process encompasses the integration of database management, user interface design, and secure authentication mechanisms. The Virtual Library System, a sophisticated amalgamation of technology and information sciences, aims to facilitate seamless access to a diverse array of digital resources. By leveraging advanced search algorithms, intuitive navigation, and robust security protocols, users can effortlessly explore a rich tapestry of electronic books, scholarly articles, and multimedia content. The success of this system hinges on meticulous attention to detail in software architecture, ensuring scalability to accommodate an expanding digital collection. Furthermore, the incorporation of user feedback mechanisms and regular updates enhances the system’s adaptability, fostering an immersive and dynamic digital learning environment for patrons.

ABSTRACT

The Virtual Library is currently developing, as the society becomes more dependent on technology to store and obtain information quickly and effectively, there has been increasing concern in how easy access can be made to books for research, or having unhindered access to store information about research work or knowledge.

The Internet is its ever-evolving state is becoming a serious method of business communication and data transfer worldwide. As students and other institutions and organizations beginning to use the Internet as a new method for awareness creation and information search, then there comes a need for a website that will provide them with the comprehensive list of all the research materials they need. This was what motivated us into embarking on this research work.

Finally, this project was well arranged for Layman’s understanding and finally the website were design in pages but the book collection was limited to computer books and some others.

 

TABLE OF CONTENT

Title Page
Certification
Dedication
Acknowledgement
Table of Contents
Abstract

CHAPTER ONE
1.0 Introduction 1
1.1 Statement of the Problem 3
1.2 Purpose of the Study 4
1.3 Aims and Objectives of the Study 5
1.4 Scope of the Study 5
1.5 Limitations of the Study 6
1.6 Assumption 7
1.7 Definition of Terms 7

CHAPTER TWO
2.0 Literature Review 10

CHAPTER THREE
3.0 Description & Analysis of the existing system 27
3.1 Fact-Finding methods used 28
3.1.1 Interview Method 28
3.1.2 Observation Method 29
3.2 Objectives of the existing system 29
3.3 Input Process / Output Analysis 30
3.3.1 Input Process 30
3.3.2 Output Analysis 30
3.4 Information Flow Diagram 31
3.5 Problems of the existing system 32
3.6 Justification for the new system 33

CHAPTER FOUR
4.0 Design of the new system 35
4.1 Factors considered in designing the system 35
4.2 Output specification and design 36
4.3 Input specification and design 38
4.4 File Design 42
4.5 Feedback Page Design 43
4.6 Search page design 45
4.7 System Requirements 46
Hardware requirement 46
Software requirement 47

CHAPTER FIVE
5.0 Implementation / Web – Site Design 48
5.1 Program Flow Chart 49
5.1.1 Sign – in – Page 49
5.1.2 Home Page 50
5.1.3 Feedback Page 51
5.1.4 Content Page 52
Pseudo code 54
Source program

CHAPTER SIX
6.0 Documentation 57

CHAPTER SEVEN
7.0 Recommendation / Conclusion 60
REFERENCES 61

CHAPTER ONE

INTRODUCTION
Information Technology is able to facilitate the revolution of changes, which optimize performance and profitability to companies because it provides solution to one of the key business and communication barriers; distance and difficulties associated with crossing them. Emergence of Internet and its technologies has led to the death of distance and collapsed the entire world into a “Global Village”.

The word Virtual means many things to many people, but according to Encarta Encyclopedia: Virtual means being something in effect even if not in reality or not conforming to the general accepted definition of term. Again it can be seen as used to describe a particle whose existence is suggested to explain observed phenomena but is not proved or directly observable. Finally, it can be seen as simulated by a computer for reasons of economics, convenience, or performance.
The term “Virtual Library” emanates from Virtual Reality; the virtual reality is a system that enables one or more users to look, more, and react in a computer-simulated world. Various types of interface devices allow users to have the illusory experiences of seeing, touching, picking up, and even manipulating virtual (simulated) objects. Virtual worlds and everything in them, (including computer images of the participants) are represented by mathematical models and computer programs.

A library can be seen as a room, building or institution where a collection of books or other research materials is kept or a collection of books, newspapers, records, tapes, or other materials that are valuable for research or a collection of things for use on a computer, for example programs or diskettes, or a collection of routines or instructions used by a computer program.

But, may looking at all this our main aim on this project is to make a library look virtual; thereby making the collection of books and other research materials to be in electronics form, for global access across the globe term “Virtual Library”.

1.1 STATEMENT OF THE PROBLEM
In Nigeria as a developing country, most institutions and large organization are not yet able to create or setup standard library for their organizations especially schools (higher school in the country), thereby making it difficult for their members to have access to research data and valuable materials.
It also limits them from knowing what is happening in the globe. It is likely one of the major cause or out-dated knowledge that students suffer in institution of higher learning in Nigeria.

To cope with high pace technology in this information age, the researcher is prompted to provide an effective channel or medium that will serve as a virtual library through which university students and organization of different kind can have access in any-part of the world for retrieving information and for their knowledge update.

1.2 PURPOSE OF THE STUDY
In the context of technological advancement, computer is playing a leading and indispensable role. This is based on its ability to provide or perform a lot of tasks.

Based on this, the purpose of this study is to discourage the manual and time wasted in the process of going through bookshelves in search of books or information or data(s) in the library and also to make research material available at a point.

1.3 AIMS AND OBJECTIVES
Computer being one of the newest development in technology, the populace fail to apprehend its multiples retrieving importance. This study will first
• Aim at utterly clearing off the misconceptions and biases about computer and discouraging the boring method of creating awareness, which does not extend to a wide society.
• To provide the globe with Virtual Library where they will go in need of vital and research information.
• To create a Virtual Library that will be easily updated.
• To minimize research time and make it more efficient.
• To setup a Virtual Library where electronics books will be centralized.

1.4 SCOPE OF THE STUDY
This research work is strictly based on SAMS Publishing, Macmillan Computer Publishing’s and other electronics based publishing company that make use of the Internet, for knowledge repository.

The research also looks into necessary items and information which schools need especial the computer science students of various level; and at the same time prepares a web-site where the Virtual Library will be published, for global access.

1.5 LIMITATIONS OF THE STUDY
A lot of factors posed as problem to the development of this study:
• Time: Because the project must be completed within a specified date, the researchers do not have enough time to get all required.
• This project is limited to only computer textbooks and some news journals and magazines.
• Resources: Lack of resources also contributed to the limitations of the project to this extends. Everybody knows the financial state of the country now.

1.6 ASSUMPTION
The only assumption made in this work is that the users of this Virtual Library must be On-Line and must run Microsoft Internet Explorer in other to have access to the Library; and the web-site is in conformity with all the rule based on site development and will not in any form cause windows illegal operation, or misdirects the user. Finally, it is users friendly.

1.7 DEFINITION OF TERMS
It has become necessary to define some of the technical terms used in their work as this will help to make the work easily understood to many lay-people, in other professions.
• HTML (Hypertext Markup Language): The formatting language that makes use of tags to specify how text and other item will be displayed in the browser.
• HOME PAGE: The starting point for a web site, usually the first or main page displayed upon visiting a site.
• FTP (File Transfer Protocol): A protocol and a program used to transfer files between computer on network or Internet.
• PROTOCOL: The rule that govern communication devices on a communication environment.
• SERVER: A device or process that responds to request from clients, (terminal).
• TERMINAL: The end point of a network where data can be entered or outputted.
• INTERNET: A global Network of interconnected computers and Networks.
• INTERNET SERVICE PROVIDER (ISP): A company that provide individual and companies with an account of accessing the Internet.
• PUBLISH: To make a site available to other users of Internet.
• WEB SITE: A collection of information-based pages published to the net for accessible by net users.
• INTERNET EXPLORER: The software from Microsoft developed for net stuffing or browse ring or searching.

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MORE DESCRIPTION:

Virtual Library System:

A Virtual Library System (VLS) is a digital platform or software application designed to manage and provide access to digital collections of books, journals, articles, multimedia, and other types of educational and informational resources. Virtual Library Systems are commonly used in libraries, educational institutions, and research organizations to organize, catalog, and make digital resources available to users.

Key features and components of a Virtual Library System typically include:

  1. Cataloging and Metadata Management: Virtual Library Systems allow librarians or administrators to catalog and organize digital resources. Metadata, including titles, authors, publication dates, keywords, and other relevant information, is attached to each item to facilitate searching and retrieval.
  2. Search and Discovery: Users can search the Virtual Library System for specific resources using various criteria such as keywords, authors, subjects, or categories. Advanced search options, including Boolean operators and filters, enhance the search experience.
  3. User Authentication: Virtual Library Systems often include user authentication mechanisms, such as login credentials or Single Sign-On (SSO), to ensure that only authorized users can access certain resources and services.
  4. Access Control: Access control settings enable administrators to define who can access specific resources, either for the entire user base or on a per-user basis. This is important for managing licensing agreements and copyright compliance.
  5. Content Management: Virtual Library Systems allow administrators to upload, organize, and manage digital resources. They may support various file formats, including PDFs, eBooks, videos, and audio files.
  6. Interlibrary Loan: Some Virtual Library Systems support interlibrary loan services, allowing users to request and borrow materials from other libraries within a network or consortium.
  7. Integration: Virtual Library Systems can integrate with other library systems, such as Integrated Library Systems (ILS), to provide a seamless user experience. Integration with external databases and online resources is also common.
  8. Usage Statistics and Reporting: These systems often include tools to track resource usage, helping libraries understand which materials are popular and informing collection development decisions.
  9. Remote Access: Users can typically access the Virtual Library System from anywhere with an internet connection, making it convenient for remote or off-campus users.
  10. Accessibility: Ensuring that the Virtual Library System is accessible to all users, including those with disabilities, is a critical consideration in its design and implementation.
  11. Responsive Design: VLSs often have responsive web designs to provide a consistent user experience across different devices, including desktop computers, tablets, and smartphones.
  12. Customization: Libraries may have the ability to customize the look and feel of their Virtual Library System to align with their branding and user preferences.
  13. Content Recommendations: Some Virtual Library Systems incorporate recommendation algorithms to suggest relevant resources to users based on their search history and preferences.

Popular Virtual Library System software and platforms include Ex Libris Alma, SirsiDynix Symphony, Koha, and open-source solutions like DSpace and Greenstone. The choice of VLS depends on the specific needs and budget of the library or organization.

As technology continues to evolve, Virtual Library Systems play a vital role in ensuring efficient access to digital information resources, enhancing the user experience, and supporting the mission of libraries and educational institutions